HiOpened: March 3, 1995 (Planning began in 1982; ground was broken in August 1993)
Cost: about $100 million to make and took 7 years to design & build
Size: The 2.2 million-cubic-foot ride is housed in a 3 story building including underground.
Queue Length: one-eighth-mile-long
Speakers: 24 speakers per vehicle, 2 per person.
Queue Length: 1,400 feet
Ride Length: 2,500 feet
Length of "Pre-Ride": One hour.
Ride Time: about 3 minutes 20 seconds (varies)
Speeds: 3.5 mph (avg); 22 mph (max), 65 mph (simulated)
Transports: 12 riders per Transport, 15 Transports (1 spare)
Schedule: Every 18 seconds one of the 7 ton troop transports leaves.
Capacity: 2400 per hour; 1 car per 18 seconds
Rooms in the "Ride" Part of the Attraction:
Chamber of Destiny
Hall of Promise
Tunnel of Torment
Gates of Doom
Cavern of Bubbling Death
Mummy Chamber
Bug Room
Snake Temple
Rat Cave
Dart Corridor
Rolling Boulder Finale.
Fake Human Skulls: 2,000.
Snakes: 2,129.
Rolling Boulder: 16 feet in diameter.
Special Effects: Fire, explosions, a crumbling ceiling, a lava pit, bugs, scurrying rats and a runaway boulder.
"Maraglyphics": Disney engineers created a language of translatable hieroglyphics
Sound Effects: A synchronized, on-board sound system with two speakers per rider gives full stereo sound with cued special effects added.
Enhancing the Ride: Visual and sound effects are triggered by the vehicle passing over sensors in the track.
Indiana: You'll see Indy 3 times during the ride and he's programmed to say different dialogue: "Next time you're on your own" and "You were good in there - you were very good," etc.
Ride variations: 27 versions are chosen randomly by computer for visitors, and 160,000 minor variations are possible.
Simulators: The transports have an "enhanced motion system," it's an array of movement generators mounted on each tour jeep that simulate a bumpy, out-of-control trip.
Advertising: As much as $20 million was spent on advertising by the time the ride opened. Walt Disney Co. Chairman Michael Eisner trumpeted that no one living west of the Mississippi River would escape the marketing blitz. After reviewing all the pieces of Disney's promotional campaign, Disneyland's marketing vice president, Michele Reese, has upgraded Eisner's assessment to simply "no one alive." One thing is certain: The campaign is the biggest ever for the theme park until the attraction had opened.
Opening crowds: in the first year the ride opened, the queue reached as far as the entrance of Tommorowland!
3 door option: When you take each ride at the beginning it appears you can go through all three doors at random, in fact there are 5 doors with only one that you go through each time, see the animated diagram above which shows how the walls actually slide from side to side to make this simple effect
Wenn du interesse hast habe ich noch ein OnRide Video von dem Ride, aber mit sehr schlechter Qualität.!
Sebastian Horacek alias Coasters