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Beitrag Nr.: 4399
#0, Universal Studios: Revenge of the Mummy
Geschrieben von MarkusHamm am 21-Mai-03 um 22:01 Uhr
Hallo zusammen folgender Artikel stand heute im Orlando Sentinel:
Revenge of the Mummy wird in die alte Halle von KONGFRONTATION gebaut.

Turning to ancient catacombs and netherworld tombs, cash-strapped Vivendi Universal is spending about $80 million to develop two new rides based on the lucrative Mummy movie franchise, giving its Universal Studios theme park group an unexpected show of confidence.
Universal says the new attraction -- an unusual fusion of high-speed roller coasting technology, pyrotechnic effects and space-age robotics -- is one of its most ambitious and technologically advanced to date. Revenge of the Mummy will open simultaneously at Universal Orlando and Universal Studios Hollywood in spring 2004. Coming amid uncertainty over the future of the theme park group, which has been up for sale along with other Universal holdings, and an economy that has clobbered the theme park industry, the decision to go forward with such a large-scale project surprised industry watchers. "The timing is curious," said Orlando-based theme park consultant Steve Baker. "It's extremely significant and shows great confidence in the business." War with Iraq, weak consumer confidence and falloff in travel since the Sept. 11 terrorist attacks have brought a steep decline in travel and tourism. That was underscored Thursday when Vivendi reported a 25 percent drop in theme park revenues in the first quarter of the year. Universal executives, however, said planning for the attraction began 10 years ago -- long before the current downturn. Economic slowdowns present a real dilemma for the capital-intensive theme park companies, which must continue to invest in new attractions and rides to keep customers coming back year after year. "We have huge confidence in the business and we're long-term players," said Tom Williams, chairman of Universal Parks & Resorts. "We believe the timing of this is going to work out perfectly. We've seen an uptick in consumer confidence, which closely correlates with theme park attendance. The economy is improving." The Mummy ride is the latest volley in a 12-year rivalry between Universal and Walt Disney Co., which also is opening an ambitious space attraction at Walt Disney World's Epcot theme park later this year. Disney also plans a Himalayan-themed roller coaster set to open at Walt Disney World's Animal Kingdom in 2006. In Anaheim, Calif., Disney is building the Twilight Zone Tower of Terror, a $75 million ride set to open at California Adventure next year. "It's Coke/Pepsi," Baker said, "an arms race for sure." Revenge of the Mummy comes on top of more than $60 million Universal has already invested in attractions this year based on the animated hit movies Shrek and Jimmy Neutron: Boy Genius. The 3-D Shrek attraction, which is based on the hit DreamWorks movie, opens next week at Universal Studios Hollywood and on June 12 at Universal Orlando. Universal executives have high hopes for Mummy, their most ambitious project since the $75 million Adventures of Spiderman debuted in 1999 at Islands of Adventure in Orlando. The ride is inspired by one of Universal's most successful move franchises, continuing a tradition of creating attractions from its library of hit films, including E.T., Back to the Future and Backdraft. The 1999 movie The Mummy and its even more popular sequel in 2001, have generated more than $1 billion in box office receipts.
It was designed in close collaboration with The Mummy director Stephen Sommers and his creative partner Bob Ducsay. The two are currently worked on another Mummy sequel. "It extends the ideas of the film into a different world," said Ducsay, executive producer of the Mummy Returns. "It's a great complimentary vision of the original motion picture." Billed as "psychological thrill ride," Mummy will hurtle passengers through Egyptian sets, chambers, passageways and tombs in vehicles that move backward and forward. During the ride, which will last about five minutes, riders will pass through a "ceiling of flame" that hovers inches above them and encounter a skeleton warrior who leaps on the rider's vehicle. The skeleton uses technology similar to that of the Mars robotic range vehicle. "It's different than anything we've done before," said Scott Trowbridge, vice president of design and creative development for Universal Parks & Resorts. "This will create a whole new threshold for theme park attractions." To help create an authentic environment, from golden amulets to "Canopic Jars" containing the remains of royalty, Universal's ride producers traveled to Egypt and The British Museum in London. Universal designers also worked with the German firm Kouka, which makes robots for cars, to develop some of the robotic mummies. "This is the DNA of the Universal brand," said Wyman Roberts, chief marketing officer of Universal Parks and Resorts. "Bringing movies to life is what we're really about."

Hier findet Ihr weitere Infos: www.ioacentral.com/index.html


#1, Universal Studios adds new dimension to Shrek
Geschrieben von Coasters am 22-Mai-03 um 05:43 Uhr

Hi

Vielleicht ein Bericht den unsere 4D "Freaks" genial finden werden. Hört sich an als ob Shrek der Hammer wäre:

By Jerry Rice
Staff Writer


Shrek is comin' at ya.

Princess Fiona, Donkey and Lord Farquaad are, too. Literally.

They're all starring in the new "Shrek 4-D'' movie attraction, opening Friday at Universal Studios Hollywood.

"We wanted to make sure that the action comes off the screen and lands in your lap,'' says Scott Trowbridge, vice president of the Creative Department for Universal Parks & Resorts.

That action plays out in a 12-minute, 3-D movie, picking up where the 2001 box-office hit leaves off: Shrek and his new bride have set off for their honeymoon at Fairytale Falls. But their time is far from happily ever after because Lord Farquaad wants revenge for being spurned by the princess. The diminutive villain shows up as a ghost intent on making sure the couple and the tag-along Donkey have a really bad day.

"We're in the business of giving people experiences and a big part of that is story,'' Trowbridge says.

Action also is a big part of it. Visual effects requiring "OgreVision'' glasses to fully appreciate include an aerial dogfight between fire-breathing dragons and a steep plunge down a 300-foot waterfall.

In "Shrek 4-D,'' the fourth dimension is the goings-on away from the screen, including seats that move in reaction to the movie, pneumatic air blasts and water-spray nozzles.

The attraction has several connections to the original movie and its sequel, which is due in theaters June 18, 2004. Mike Myers, Eddie Murphy, Cameron Diaz and John Lithgow provide voices for the main characters; it is directed by Simon Smith, who headed the layout team on the Oscar-winning feature; and character designer Raman Hui was the supervising animator on the original and is now working on the sequel.

For technofiles and number-crunchers, "Shrek 4-D'' was created, produced and will be projected digitally on a 50-foot-by-25-foot screen in a theater that seats nearly 500 people. It is screened through four digital projectors (two for each eye), and features an image that has twice the resolution of the digital presentation of "Star Wars: Episode I The Phantom Menace.''

"We wanted to keep the imagery as crisp and pristine as possible so we could present it exactly the way we wanted it to look,'' Trowbridge says.

The audio system, by the way, is 10 channels (vs. the traditional six).

"It was important to capture that basic sense of ''''epic-ness' that our story is telling and the Shrek fairytale world is a part of,'' Trowbridge says.

"Shrek 4-D'' actually is a bigger project than most guests at Universal Studios Hollywood will ever know. Besides the attraction at the Los Angeles area park, Universal is also opening it the same day at company parks in Orlando, Fla., and Osaka, Japan multiplying the challenges for the creative and production teams.

"We're in the business of generally building one of something one of something that's never been built before,'' Trowbridge says. "There have been times when we've built an attraction and another version of it someplace else later. But this is the first time we've built the same thing at three different parks simultaneously.''

4-D attractions seem to be the new "it'' thing at theme parks. In the Southland, SeaWorld last week opened a 4-D movie adventure, "R.L. Stine's Haunted Lighthouse.'' Disney's California Adventure boasts two such attractions "It's Tough to Be a Bug!'' adds special effects to a 3-D film, and "Muppet Vision 3D'' features Kermit, Miss Piggy and friends using numerous effects to wreak havoc in the theater. Next door at Disneyland there's "Honey, I Shrunk the Audience,'' a spin-off from the theatrical movies simulating a science demonstration run amok that scales the theater down to the size of a shoebox. And Legoland California has "LEGO Racers 4-D,'' which opened last summer and remains the most popular show at the Carlsbad theme park.

"There's a lot of interest in 4-D stuff, and it's all about promoting the parks to families,'' says Tim O'Brien, a senior editor who reports on theme parks for Amusement Business. "The more family attractions you get, the better chance you have of getting that market.''

(c) http://u.redlandsdailyfacts.com


Sebastian Horacek alias Coasters

www.coasterguide.de