more impressions:
http://212.227.177.77/dcforum/User_files/3a50015e1d3990a4.jpg http://212.227.177.77/dcforum/User_files/3a5001731d7ba078.jpg http://212.227.177.77/dcforum/User_files/3a50018c1dd147dd.jpg ---
Sequel to Sim Theme Park
Create theme park of your dreams
Build and ride your own roller coasters
Choose from 200 rides, roller coasters, sideshows, and shops in 3 distinct themes
Progress through 15 levels of play
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Remain seated and keep your hands on the keyboard at all times--you're about to experience the most gut-wrenching, face-twisting, pulse-pounding roller coasters of all time. That's because you build and ride them in SimCoaster, the ultimate sequel to Sim Theme Park. In SimCoaster you'll create the theme park of your dreams with 200 rides, roller coasters, sideshows, and shops in three distinct themes. Along the way, you'll research new rides, hire a staff, avoid bankruptcy, and progress through 15 challenging levels of play. An easy-to-use interface and stunning 3-D graphics make it fun to create and enjoy the most outrageously exciting rides that anyone has ever seen. There's a new thrill around every corner!
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Mmh, also die kitschige Grafik wird wohl beibehalten... und damit wirds wohl eher in Richtung Theme Park World gehen. Was ich mir allerdings denken kann, ist dass man relativ easy und unflexibel Achterbahnen bauen kann, die etwas detaillierter als in ThemePark World sind.
Ausserdem sieht man schon wieder diese typische Bullfrog-Grafikengine... die hat man ja schon 1000x in anderen Spielen gesehen... und langsam hat man sie satt.
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